There are no quests, no guides you have to strictly follow to the letter. No objectives either. You can do anything you want. Even farming the lowest monster will yield satisfactory results! You can trade, gamble in tavern, party with friends, pvp solo with your rouge or go after rare loots!
Adventure Land wasn't originally a Code based game, during early development, it ended up a bit like a Clicker MMORPG, simple but fun. Then came Code, to let machines do the clicking! So it's not something extremely complex no one can understand, it's just basic automation!
Mage, Warrior, Rogue, Ranger, Priest and Merchant. All with different, easy to understand, but unique skills. There are no skill trees or the need to pick attributes, it's all automatic to keep things simple. Items provide some depth, and Code adds some variation to the mix.
There's a lot to work on. Daily Events, Paladin Class, Pets, Guilds (or Familias, as they will be small), New Zones, New Items, New Skills. All features are shaped and vetted by the playerbase.
最低:
- 64 ビットプロセッサとオペレーティングシステムが必要です
- OS *: Windows 7 [64-Bit]
- プロセッサー: 1.5Ghz or better
- メモリー: 2048 MB RAM
- グラフィック: Direct3D 9.0 Capable System
- DirectX: Version 9.0
- ストレージ: 200 MB の空き容量
- 追記事項: While the game is 2D and simple, the system needs to be WebGL capable, and running multiple characters use up RAM
推奨:
- 64 ビットプロセッサとオペレーティングシステムが必要です
- OS: Windows 10
- プロセッサー: 2Ghz or better
- メモリー: 4096 MB RAM
- グラフィック: 2GB Dedicated
- DirectX: Version 9.0
- ネットワーク: ブロードバンドインターネット接続
- ストレージ: 200 MB の空き容量
【Windows】: 〇【Mac】: 〇【Linux】: 〇